Deadbile Guardian of the Citadel

The Deadbile Guardian of the Citadel is a Boss, not to be confused with the Guardian of the Citadel, an enemy. It has 4 phases. It is designed to pose an extremely challenging fight for players, and as a reward, allows the player to skip to the Monolith of Souls boss fight.

Phases and Appearance
Phase 1 | 100% - 90% HP

In the first phase, the Deadbile Guardian of the Citadel resembles its enemy counterpart closely in terms of attack patterns and appearance, with some slight differences to armor design and slightly buffed stats.

Phase 2 | 90% - 50% HP

In its second phase, the boss's Deadbile side will start showing. It will change in appearance almost unnoticeably, with the only difference being some Bile leaking out of chinks in its armor. Its moveset will become more aggressive as well. The stats of the Guardian are buffed further in this phase.

Phase 3 | 50% - 20% HP

In this phase, the boss will be taken over further by the Deadbile contamination, growing a mass of carapace over its entire body (leaving a few weak points). It will develop the ability to spit bile at the player as well as on its spear. During this phase, the boss's attacks will become even more violent and aggressive. It will retain minimal humanity, but will still maintain a consistent attack pattern.

Phase 4 | 20% - 0% HP

In this final phase, the Guardian will be completely taken over by Deadbile, morphing into a carapace-covered abomination. Its attack pattern will never be consistent and it will attack mindlessly and without any evasion.

Death | 0% HP

When defeated, the boss will attempt to grab the player with its tongue and explode, one-shotting the player in a kamikaze attack. This can be easily avoided by deflecting or cutting off its tongue before it grabs hold of the player.